The Ultimate Programming | eBooks | Mega Collection ⭐ – #7 by dkodded – Give-Away and Freebies – OneHack.Us Video Tutorial

The Ultimate Programming | eBooks | Mega Collection ⭐ – #7 by dkodded – Give-Away and Freebies – OneHack.Us

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Content Table:

  • Bjarne Stroustrup – Programming Principles and Practice Using C++.pdf
  • Andrew Hunt & David Thomas – Pragmatic Programmer.pdf
  • Antony Polukhin – Boost C++ Application Development Cookbook.pdf
  • Beej – Guide to Network Programming.pdf
  • Ben Lynn – Git Magic.pdf
  • Andrei Alexandrescu – Modern C++ Design.pdf
  • Bjarne Stroustrup – The C++ Programming Language 4th Edition – 2013.pdf
  • Bjarne Stroustrup – The C++ Programming Language Special Edition.PDF
  • Bruce Eckel – Thinking in Java 4th Edition.pdf
  • Chad Fowler – The Passionate Programmer, 2nd edition.pdf
  • Charles Petzold – Programming Windows (5th Edition, WinAPI).pdf
  • Charles Petzold – Programming Windows (6th Edition, Win8).pdf
  • Eldad Eilam – Reversing – Secrets of Reverse Engineering.pdf
  • Gang of Four – Design Patterns – Elements of Reusable Object-Oriented Software.pdf
  • Jack Crenshaw – Let’s Build a Compiler.pdf
  • Jasmin Blanchette, Mark Summerfield – GUI Programming with QT 4 (2nd Edition).pdf
  • Kernighan, Ritchie – The C Programming Language, 2nd edition.pdf
  • Kevin D. Mitnick & William L. Simon – The Art Of Deception.pdf
  • Kip R. Irvine – Assembly Language for x86 Processors, 6th edition.pdf
  • Mark Lutz – Learning Python, 5th Edition – 2013.pdf
  • Mark Lutz – Programming Python, Fourth Edition – 2010.pdf
  • Mark Russinovich – Windows Internals, P1.pdf
  • Mark Russinovich – Windows Internals, P2.pdf
  • Mark Summerfield – Rapid GUI Programming with Python and Qt.pdf
  • Martin Fowler – Patterns of Enterprise Application Architecture (2002).pdf
  • Martin Fowler – Refactoring – Improving the Design of Existing.pdf
  • Randall Hyde – The Art of Assembly Language, 2nd Edition.pdf
  • Robert Martin – Clean Code.pdf
  • Robert Sedgewick, Philippe Flajolet – An Introduction to the Analysis of Algorithms, 2nd Edition.pdf
  • Scott Chacon – Pro Git.pdf
  • Scott Meyers – Effective C++ 3rd Edition.pdf
  • Scott Meyers – Effective Modern C++.pdf
  • Scott Meyers – Effective STL.pdf
  • Scott Meyers – More Effective C++.pdf
  • Steve McConnell – Code Complete (2nd edition).pdf
  • Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, Clifford Stein – Introduction to algorithms, 3rd edition.pdf
  • Tim Ottinger – Vim Like A Pro.pdf
  • Raph Koster – A Theory of Fun for Game Design.pdf
  • Scott Rogers – Level Up! The Guide to Great Video Game Design.pdf
  • Jesse Schell – The Art of Game Design A Book of Lenses .pdf
  • Katie Salen & Eric Zimmerman – Rules of Play Game Design Fundamentals.pdf

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